This page is an archive.
It may be useful for users who don't update their game, or for curious people... Here is the page of history.
|
Lvl-Up effect: raise the projectile damage
Experience[]
Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
next level | 25 | 50 | 75 | 150 | 250 | 450 | 1000 | 1500 | 3500 | 5800 | 7200 |
bonus dmg | 0% | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
next level | 5000 | 5000 | 10000 | 10000 | 10000 | 10000 | 10000 | 10000 | 10000 | 10000 | 10000 |
bonus dmg | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | 105% |
Level | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | ||
next level | 10000 | 10000 | 10000 | 10000 | 10000 | 10000 | 10000 | 10000 | Max | ||
bouns dmg | 110% | 115% | 120% | 125% | 130% | 135% | 140% | 145% | 150% |
Skill training[]
- 10 XP use Crossbow
- 60 XP use Heavy Crossbow
- 1000 XP per "Projectile weapon" book reading
Trivia[]
- You can't use range weapons without suitable ammo
- Try to use better weapons in order to gain levels faster
- If you plan to do many battles you should take a Crossbow - Crossbow bolts are much cheaper to craft than bullets.