Experience
Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
next level | 25 | 75 | 150 | 300 | 550 | 1000 | 2000 | 3500 | 7000 | 12800 |
Max level is 20
Medicine skill Lvl 1
Improved healing rate - 10% with each additional level
Level X heals X * 10% of an injury when treated.
Medicine skill Lvl 2
Medicine skill Lvl 3
Medicine skill Lvl 4
Medicine skill Lvl 5
Medicine skill Lvl 6
Skill training
- 1 XP per used rag
- 1 XP per used sterile bandage
- 25 XP Splint a Fracture
- ?XP Irigate an acid burn
- 20 XP Blood-poisoning
- 20 XP Cauterize a Wound (Lacerate, Bullet Wound)(confirmed)
- 25 XP sew up a "Lacerate wound of the body"(confirmed)
- 35 XP Extract bullet(unconfirmed)
- 35 XP heal Sleepy sickness with Lidiacid-34
- 100 XP Heal a Disease
- 1000XP read a Medicine book once